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View Full Version : Sample start - Modwheel + Key-trigger...(Please)



SCARBEE
06-05-2003, 01:48 PM
Hi,

I have just released my bass libs for Halion and I could do a lot of things due to it\'s open structure.

I have been here before but can anyone for NI tell me if they plan to make more options available to control sample start simultanious?

Like:

Play sample IF \"note on\" AND \"Key-trigger C0\" AND \"Mod-wheel at 0-31\" AND \"Foot-control at 127\"

Please? Halion 1 and 2 can do this (the last foot stuff is Hal2 only)

It is really cool for instruments.

If not - at least give us some program changes...

Rich Pell
06-05-2003, 10:32 PM
Scarbee...i dont think even the moderator, if he was here could answer those kinds of questions.i think your better off going to the NI site and emailing there tech. guys from there.I`ve heard they sometimes reply..hope this helps. BTW i just saw a clinic featuring Halion 2 .Its seems they`ve added some features much like Kontakt but perhaps more user friendly.Whats your take? Rich

Michiel Post
06-10-2003, 02:32 AM
Hi Scarbee,
Just did a little check on this...

If you set up a multi and devide your conditions over several programs there is no problem at all.
Say program one: Note on, key trigger C-0 (on the program level), mod wheel 0-30 (on the group level) and any second operator (group level).
Program 2: Note on, key trigger C-0, mod wheel 31-60 and any second operator.
Program 3: Note on, Key C-0, mod wheel 61-90 etc etc.

When all Key switches are on the program level and the other switches are in the group level you can build up to (((64x64)x64)x64)= 16.777.216 variations.
Is that sufficient for a bass guitar? ;-)

SCARBEE
06-10-2003, 03:03 AM
Hi Michiel,

Say program one: Note on, key trigger C-0 (on the program level), mod wheel 0-30 (on the group level) and any second operator (group level).

Hmmm. Can\'t make this work. If I first assigne the sample to start with key trigger C-0 and then set the group to Wheel 0-30 it just overwrites the key-trigger so it all is Wheel.

Do I misunderstand it? Is there another place to set group level?

Michiel Post
06-11-2003, 12:27 PM
Say, the key trigger sets which groups will play or not. Let C0 trigger 4 groups. They all play when C0 is active. Then the mod wheel is set to play/mute a group in the amp section. Set up the mod wheel to play the first of these 4 groups only when cc#1 =0-30. And so on. Does that make sense?
You have to use multiple polyphony (where most of the samples are muted).

KingIdiot
06-11-2003, 01:03 PM
This could be done in one instrument as well, instead of a multi correct?

damn poly eater too right? images/icons/wink.gif

maybe the next update will have this type of option, as it seems to have better giga conversion it says.

Michiel Post
06-11-2003, 01:46 PM
this could also be done in one instrument. You need as many simult. voices as you will have real-time cc switches. In case of SCRABEE\'s bass: 1 program: 16 vel levels for each region, Key switch for the popped/slapped/plucked and the real-time: mod wheel for the 4 strings. The release sample triggered accordingly.

Scarbee: How many different samples do you want to assign to each midi note # (or key)?

SCARBEE
06-11-2003, 02:11 PM
Hi Michiel Post:

I have tried using the mod-wheel to control amp, but it is a \"fade\" controller - meaning that if I play a note on E-String (mod 0-31) hold it, and then turn the wheel to 64-95 (D-string) the note will be faded into the same note on String.
So if I play a G3 and turn the wheel from 0-127 I will hear the G3 fading through all for strings.

This is not so cool.

The fade should be a choice.

KingIdiot
06-11-2003, 02:56 PM
aha yah you\'re right Scarbee. Even if you draw a \"square line\" it will \"switch\" to the next \"dimension\"

Hopefully the next version.

Michiel Post
06-11-2003, 03:10 PM
I see, you have to use cc\'s that have discrete steps then (like the foot switches cc#64, 65 that are 0 or 127 but that leaves less options open etc) hum...
I\'ll sleep over this one.

SCARBEE
06-12-2003, 12:28 AM
Originally posted by KingIdiot:
aha yah you\'re right Scarbee. Even if you draw a \"square line\" it will \"switch\" to the next \"dimension\"

Hopefully the next version. <font size=\"2\" face=\"Verdana, Arial\">Yep. That\'s the problem! Damn... images/icons/rolleyes.gif

Michiel Post
06-12-2003, 02:10 AM
A little sleep didn\'t bring any new insights! Damn.
Did you ever ask Martin Jann (although very busy person these days...)?

SCARBEE
06-12-2003, 02:22 AM
Originally posted by Michiel Post:
A little sleep didn\'t bring any new insights! Damn.
Did you ever ask Martin Jann (although very busy person these days...)? <font size=\"2\" face=\"Verdana, Arial\">Yeah Michiel,

He knows about it.

Martin Jann
06-12-2003, 09:28 AM
Hi Thomas, Michiel etc.,

we are of course aware of this limitation and we would more than love to integrate it into the next update. But the Kontakt 1.2.1 update is almost done and bringing in new features at this state might endanger and delay this current update release. Thats not what we and especially the users want. So I think we have to wait for the next update where we most probably will include this feature.

Best,

Martin

SCARBEE
06-12-2003, 01:14 PM
Hi Martin Jann:

Sounds like a wise decission to get the bug-fix update out now.

Hopefully you can then make a little feature update soon after.

SCARBEE
06-13-2003, 01:14 AM
We definately need to be able to trigger the sampley by mod-wheel AND keytrigger (AND foot-controller)

I just tried again using the mod-wheel to control volume but it will NEVER work.

Imagine you want to play A2 (0-31) hold it and play A3 (64-95) then do it again. The A2 note will be cut as soon as A3 is played - but will playback if you hold it while going back to (0-31)!

By using mod-wheel to SELECT sample (Like Key-trigger) the A2 (0-31) will play as long as you hold it in the right string and you can play the A3 (64-95). This is how it must work!!

Unfortunately I have many users who keep asking about a Kontakt version of the basses so I really hope we will not have to wait so long.

I\'m sure that other instruments than my basses will gain from an update like this: guitars, saxes, strings - anything that has more than one playing position...