gkwok
09-03-2004, 01:15 PM
Hi, I've been lurking here for 8 months, waiting for GS3 to come out. Now that I finally got it, I stayed up until 4am last night trying to get things working. I use GS mostly for live piano playing. Here's my setup:
- Dell Inspiron 8600 Pentium M 1.6GHz (equivalent to about a P4 2.0GHz desktop)
- 1GB RAM, 60GB 7200rpm HDD
- M-Audio Firewire 410, buffer size set to 128 samples (2.7ms at 48KHz)
- Windows XP SP2, reinstalled from scratch just for GS3. I have best performance for "Background services" selected, and memory usage for "Programs." Note, I tried setting memory usage to "System cache," but GS3 would give me errors loading some gigs. Setting it back to Programs fixed it. I also have DisablePagingExecutive=1 in the registry.
GS2.54 worked perfectly under this setup. With GS3, I set the max voices to 512, and I was able to get the full version of PMI's Bosendorfer 290 to about 250 voices, then Windows crashed with a IRQ_NOT_LESS_THAN_OR_EQUAL blue screen in ew.sys. I loaded the full version of GigaPiano2, and the CPU sat at ~50% when GS is idle. I played a few notes, and then Windows crashed with the same error.
This being a laptop, the CPU throttles down to 600MHz when not in full use, and Windows manages its speed as necessary. At this point I installed SpeedswitchXP to get it to run at 1.6GHz all the time (which as a result makes it hotter and noisier because of the constant running of the fans). After running SpeedswitchXP, I can play GP2 freely as long as I don't use the sustain pedal. As soon as I press the pedal, I hear pops. The readme says to increase the audio device's buffer if this happens. I increased it to 256 > 384 > 512 > 1024 samples. At 1024 it eliminated the pops but still crashed if I repedalled enough, and with that kind of delay it was not playable any more. All this happens with GigaPiano2 LE too, but not with MegaPiano. I am guessing the root problem lies in GigaPulse's extreme use of the CPU.
So in summary I have two issues:
(1) GS3 crashes Windows when the CPU gets overloaded. I'd rather have voices stolen than having to reboot my system.
(2) It seems that my mobile CPU is getting overloaded too early, because when it's running at <1.6GHz, the crash occurs sooner. Perhaps GS is just "too efficient," for I never see the CPU pegged at 100% or pegged at 1.6GHz, because maybe Windows doesn't see the need to increase the CPU speed for an extended time. I could make the CPU not throttle and keep it at 1.6GHz, but problem 1 still occurs eventually.
Has anyone else seen similar things on a Pentium M? What about Pentium 4 Mobile?
Sorry for the long post, just trying to provide information and hopefully get some help too.
- Dell Inspiron 8600 Pentium M 1.6GHz (equivalent to about a P4 2.0GHz desktop)
- 1GB RAM, 60GB 7200rpm HDD
- M-Audio Firewire 410, buffer size set to 128 samples (2.7ms at 48KHz)
- Windows XP SP2, reinstalled from scratch just for GS3. I have best performance for "Background services" selected, and memory usage for "Programs." Note, I tried setting memory usage to "System cache," but GS3 would give me errors loading some gigs. Setting it back to Programs fixed it. I also have DisablePagingExecutive=1 in the registry.
GS2.54 worked perfectly under this setup. With GS3, I set the max voices to 512, and I was able to get the full version of PMI's Bosendorfer 290 to about 250 voices, then Windows crashed with a IRQ_NOT_LESS_THAN_OR_EQUAL blue screen in ew.sys. I loaded the full version of GigaPiano2, and the CPU sat at ~50% when GS is idle. I played a few notes, and then Windows crashed with the same error.
This being a laptop, the CPU throttles down to 600MHz when not in full use, and Windows manages its speed as necessary. At this point I installed SpeedswitchXP to get it to run at 1.6GHz all the time (which as a result makes it hotter and noisier because of the constant running of the fans). After running SpeedswitchXP, I can play GP2 freely as long as I don't use the sustain pedal. As soon as I press the pedal, I hear pops. The readme says to increase the audio device's buffer if this happens. I increased it to 256 > 384 > 512 > 1024 samples. At 1024 it eliminated the pops but still crashed if I repedalled enough, and with that kind of delay it was not playable any more. All this happens with GigaPiano2 LE too, but not with MegaPiano. I am guessing the root problem lies in GigaPulse's extreme use of the CPU.
So in summary I have two issues:
(1) GS3 crashes Windows when the CPU gets overloaded. I'd rather have voices stolen than having to reboot my system.
(2) It seems that my mobile CPU is getting overloaded too early, because when it's running at <1.6GHz, the crash occurs sooner. Perhaps GS is just "too efficient," for I never see the CPU pegged at 100% or pegged at 1.6GHz, because maybe Windows doesn't see the need to increase the CPU speed for an extended time. I could make the CPU not throttle and keep it at 1.6GHz, but problem 1 still occurs eventually.
Has anyone else seen similar things on a Pentium M? What about Pentium 4 Mobile?
Sorry for the long post, just trying to provide information and hopefully get some help too.