Lickety-Split
10-13-2004, 11:13 AM
I've noticed that many good sample libraries focusing on acoustic instruments use non-looped samples- many times any given note can last around 4-5 seconds before silence occurs.
This has been problematic for me in certain instances where I write a long-sustained tone in one or more of the voices- with brass and winds I rarely encounter this since one must consider breathing for these instruments... it is more with the strings that I am wondering about.
With so many solo and even ensemble string libraries using non-looped samples, how does one achieve the essential longer tones needed occasionally in music?
I understand that a bow can only go for so long- of course a bow change must be implied... what are some easy or at least practical ways around this problem. Will this require the editing of each sample to include a loop point... I hope not.
I am using Gigastudio Orchestra with Finale 04.
This has been problematic for me in certain instances where I write a long-sustained tone in one or more of the voices- with brass and winds I rarely encounter this since one must consider breathing for these instruments... it is more with the strings that I am wondering about.
With so many solo and even ensemble string libraries using non-looped samples, how does one achieve the essential longer tones needed occasionally in music?
I understand that a bow can only go for so long- of course a bow change must be implied... what are some easy or at least practical ways around this problem. Will this require the editing of each sample to include a loop point... I hope not.
I am using Gigastudio Orchestra with Finale 04.