View Full Version : Incorrect unity notes on GSEdit wave import ?
Maarten Spruijt
12-28-2002, 05:14 PM
Anyone else have this problem: you import a batch of waves into GSEdit with unity notes in the filenames. GSEdit seems to make small semitone adjustments in the unity notes, like giving it a C#1 tag instead of C1, or F1 instead of E1.
\"Filename overrides unity note\" is turned on, like it should in this case.
There are no double notes.
Anyone a clue? images/icons/smile.gif
Maarten
Beckers
12-31-2002, 05:45 AM
Originally posted by Maarten Spruijt:
Anyone else have this problem: you import a batch of waves into GSEdit with unity notes in the filenames. GSEdit seems to make small semitone adjustments in the unity notes, like giving it a C#1 tag instead of C1, or F1 instead of E1.
\"Filename overrides unity note\" is turned on, like it should in this case.
There are no double notes.
Anyone a clue? images/icons/smile.gif
Maarten<font size=\"2\" face=\"Verdana, Arial\">Yes, this happens to me all the time, despite the correct settings under preferences. I keep having to set unity note values manually. But I have no clue to offer.
Maarten Spruijt
12-31-2002, 05:52 AM
Ok.
I did some tests here and it the problem occurs totally random as far as I can see. If the problem is there and I simply reboot the editor, the problem may be gone. Or rebooting the computer... don\'t know what this means though...
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