View Full Version : Film/TV Work Using a PC?
buzzripper
10-26-2005, 03:40 PM
Hi -
I'm a newbie here, so sorry if I'm not posting in the right place...
I'm thinking about trying to get into film/tv scoring, and I'm wondering what the situation is for a someone with only PC equipment. Is anyone doing serious scoring without a Mac? Is it a huge hassle or even possible to send out files in anything besides ProTools? Does anyone accept anything else? I don't really know much at all about this end of the business and I'm thinking about upgrading one of my systems, but I want to keep an eye towards the future. I have no desire to have to get into Mac/ProTools because of the high cost of hardware/plugins, plus I'm a real PC geek, but if it's impossible to get serious and interface with post-production houses without Mac/ProTools I need to think about it.
Any opinions/experiences are much appreciated.
Thanks!
buzz
There are people who still use protools out there? :eek: :|:
ArsNova
10-26-2005, 05:01 PM
It's about 50% PC and about 50% mac people these days.
I use to use mac and send out Aiff files now I use PC and send out OMF files.
I actually have been and probably forever will be afraid of Protools. But M-audio has protools for PC now that will easily port over into any MAC protools system
Ars
Scott Cairns
10-26-2005, 09:01 PM
There are people who still use protools out there? :eek: :|:
I just finished up a session in a studio where the guy running it has been doing tv work for 20 or so years.
He's tracking/recording etc, through a Fairlight. http://www.northernsounds.com/forum/images/smilies/eek.gif
He paid $60,000 for it so needs to get his monies worth I guess. http://www.northernsounds.com/forum/images/smilies/smile.gif
tradivoro
10-26-2005, 10:54 PM
Buzz, the short answer is you can do it all with PC's and you don't need protools... Ever... :) What you will need is a good pro sequencer for the pc, good sound editor, a couple of pro sound orchestral libraries, good plug ins, good sound card, good monitors, good controller, good mixer and you're good to go... :) Then of course, there's the learning curve of your newly acquired equipment and the practice of getting good productions out of your new system... But it can be done with what I've recommended above, assuming you know what you're doing compositionally and with audio equipment...
buzzripper
10-27-2005, 11:29 AM
Thanks everyone for your replies. That's great news, I was just assuming that ProTools was the standard. I guess I was thinking in terms of straight audio work, where I might bring my project to a big studio for mixing or because I need a larger room. I think in that scenario ProTools is very much the standard, no? Maybe I'm wrong about that too, but that's what it seems like to me. Also should've mentioned that I have Cubase SX 3.0, Giga 3, East/West Gold, Colussus, Absynth 3, Waves, etc. So I'm ok with the tools I have I was just worried about what I give to post-production.
So what do you do, how do you "just send out WAV files"? Don't you have to have your files in some form that references timecode? Do WAV files have some obscure timecode capability that I don't know about? And you're not always sending out fully mixed tracks are you? I thought I read somewhere that at least some mixing was done in post ('stems'?). But I don't know squat about this stuff (obviously!). It looks like I've got some reading to do as far as the technical aspects of scoring. Anyone have a recommendation? Is there a 'must-have' book out there for this stuff? Or maybe a web site?
Thanks again everyone!
buzz
Andrew Aversa
10-27-2005, 12:39 PM
Pro Tools is still a standard in the industry. There's no question about that, but it's not the only option. Stuff like Cubase, Nuendo, Samplitude, Sonar, and Logic are all becoming major players.
Bruce A. Richardson
10-27-2005, 12:46 PM
So what do you do, how do you "just send out WAV files"? Don't you have to have your files in some form that references timecode? Do WAV files have some obscure timecode capability that I don't know about? And you're not always sending out fully mixed tracks are you? I thought I read somewhere that at least some mixing was done in post ('stems'?). But I don't know squat about this stuff (obviously!). It looks like I've got some reading to do as far as the technical aspects of scoring. Anyone have a recommendation? Is there a 'must-have' book out there for this stuff? Or maybe a web site?
Thanks again everyone!
buzz
Broadcast WAV has a timecode chunk. You can put it in the comments chunk of a regular wav file, if you're just looking for multiple places to write it down.
I use Vegas in my studio, and that is the app I use to keep all the pieces organized, keep the current mixes, and to write final production files. I always place cues into a main timeline with all the other audio/video elements. I guarantee you that you get a whole lot less mixing supervision when the director hears everything with picture. "Imagine, if you will..." is not a power position for you. In fact, I am loathe to send out any sort of mp3 mix sans picture. Too much left to the imagination can lead to busywork that won't advance the project. I send out QT or Windows Media files with the picture on them whenever I send any mixes to the director. It just clarifies everything, and it also keeps you and herr director tight on the game plan.
It doesn't hurt to drop a little low-res video file onto the discs you deliver. If there is some question over the placement (say a typo on your part), you've covered your a-double-s. And in the event (unusual, but I've seen it happen) that Mr. Editor gets creative and power struggle ensues, you have a little ammo if you can say, "Hey, could you pull up that little QuickTime? It has the place where <insert director's name> and I originally had that working."
If you're making stems, those are much more a grouping of mixed elements than raw tracks (as you probably already know). In other words, if all the stems are loaded up and nulled, you should hear a completely finished mix which would sound exactly like your in-house best mix.
Make them all exactly the same length, and label them well. You want them very consistent. For example, keep like components labeled with common names and formats, so it's easy for the editor to place all drums, for instance, on a single track. You might even include the cue's placement timecode as the last thing in the file name. Provide a clear track breakdown, so that the editor can set up a good track template from the first cue. Good info keeps people very happy.
Also deliver a finished stereo mix. Similarly to issues that might come up regarding placement, if some sort of question or conflict arises, you've covered it.
howardv
10-27-2005, 12:51 PM
Buzz:
I used to send output on an audio CD but some film people get messed up trying to deal with 44.1K... their stuff usually runs at 48K. But most of them can import wav's from a CDROM so sometimes I give them both. I often get source material from Mac shops on dvd in some kind of quicktime format. I use Vegas which seems to be able to pull in just about anything. Lately I've been rendering with it to standard dvd format which they like. You might consider something like Vegas/DVD Architect yourself and/or familiarizing yourself with tools and views over on the doom9.net web site.
Howard
Mike Greene
10-27-2005, 12:54 PM
I guess I was thinking in terms of straight audio work . . . I think in that scenario ProTools is very much the standard, no?
You're right. ProTools is definitely the standard in audio post. But as you also said, you definitely don't need it as a composer.
The standard delivery format for video is 16 bit / 48k. Personally, I compose at 24 bit / 44.1k and convert my mixes when I'm done.
The post house (where they will most likely be using ProTools) will often be very specific and ask you for either WAV, AIFF or SD2 files (at 16bit/48k.) Don't let them intimidate you. If all you can spit out is WAV, but they've asked for AIFF, just tell them you can't do AIFF but you know it's just one simple step for them to convert your WAV to AIFF . . . with absolutely no loss in audio quality.
The only difference between WAV, AIFF and SD2 are the codes at the top. The audio data itself is identical and won't change with a conversion.
One thing to remember is Audio post houses are there to make things easy for everyone, including you. The vast majority of the engineers are very helpful and friendly. Otherwise clients wouldn't like them and they'd be out of work.
In that vein, you should know that audio post engineers and composers are usually allies in the "impress the client" game. I always make a point to say out loud to the engineer, and so the client can hear, "Hey, this mix sounds great!" Rest assured, later on the engineer is going to rave about my music. Yes, it's a game, but this whole business is a game. :)
- Mike Greene
Bruce A. Richardson
10-27-2005, 01:11 PM
>>If all you can spit out is WAV, but they've asked for AIFF, just tell them you can't do AIFF<<
Or drop a few bucks on Vegas, and live happily ever after. It will write and read just about anything that exists.
Mike Greene
10-27-2005, 01:12 PM
. . . He's tracking/recording etc, through a Fairlight.
You don't see too many of those anymore! Wasn't Fairlight an Australian company?
- Mike Greene
Mike Greene
10-27-2005, 01:18 PM
>>If all you can spit out is WAV, but they've asked for AIFF, just tell them you can't do AIFF<<
Or drop a few bucks on Vegas, and live happily ever after. It will write and read just about anything that exists.
Ultimately, that's probably a good solution. But you have to drop a few hours on Vegas as well as the bucks. So I'd postpone it until reaching "veteran" status. Otherwise you're spending a bunch of time saving an engineer (who is not the guy who hires you) a few minutes.
- Mike Greene
PaulR
10-27-2005, 01:49 PM
You don't see too many of those anymore! Wasn't Fairlight an Australian company?
- Mike Greene
Yes - marvellous piece of kit at the time - and very large notes to buy.
midphase
10-27-2005, 03:51 PM
Or drop a few bucks on Vegas, and live happily ever after. It will write and read just about anything that exists.
Hehe, from the way Bruce keeps pushing that damn program, you'd think he's getting a commission from it! :)
Seriously, there are plenty of freeware/shareware utilities that will convert formats for you very easily and cheaply!
Moonmusic
10-27-2005, 04:10 PM
I've been using Protools on a dedicated PC for years now no prob....You can save as a aiff or wav, whichever you want AND you can also save the sessions to be compatible with mac and pc...You also don't have to buy the expensive one to be compatible....I have an Mbox (the cheapest digidesign product) and you can take any project that was done in it and open it in any Protool environment you wish from an Mbox all the way up to a fully blown out HD3...
ArsNova
10-27-2005, 04:23 PM
I've actually delivered stuff in all different formats and just had the music editor straighten it out.
Delivery is the least of anybody's problems. Handling the composing and production is really the only big concern.
If any audio house gives me a hard time about that crap I just think that it's wrong for them to do so. They're there to handle audio. I should be able to bring them a 16 track analogue tape and that should be fine. If the thing sounded better in analogue then they'll just have to rent a machine to convert it. I personally just disdain post houses that give composers a hard time about delivery.
Back when I started 15 years ago post houses and even mixing stages where equiped to handle any format. Now they've gotten so lazy. I even had one guy that wouldn't convert my files from 24bit to 16bit so I had to come back and waste a day converting them myself. Then he refused to make any fader moves on the sound track because he thought that I should have done that to begin with. What a bastard.
Ars
Bruce A. Richardson
10-27-2005, 05:46 PM
Hehe, from the way Bruce keeps pushing that damn program, you'd think he's getting a commission from it! :)
Seriously, there are plenty of freeware/shareware utilities that will convert formats for you very easily and cheaply!
I wish.
I've been pushing it since the first time I saw it. Sure, you could do freeware/shareware. But it's nothing like Vegas.
I just recommend it because it solves problems, and adds huge functionality to the studio.
Houston Haynes
10-27-2005, 06:26 PM
I just finished doing music for a Lion's Gate Feature inconjunction with Deane Ogden - a Logic/Mac user - smooth as always. If things ever got persnickity in terms for format for delivery, I use EDL Convert - but most times it's AIFF or WAV files with the time code used as part of the file name. Most folks like to make things easy, so it's been pretty easy going in delivering a given format.
Anyway, I've been dual-PC (http://www.hhaynes.com/index.php?option=com_content&task=view&id=31&Itemid=2) for a while now, and wouldn't consider any other platform. Although I use Nuendo as my primary scoring tool, I could use Cubase for most projects that didn't have video delivered in HD.
And here's another vote for Vegas - while not my choice for film scoring, it's in a dead heat with Nuendo for mixing. I love it - use it all the time for video conversions (from QT to WMV and such) as well as the occasional edit for my video demo reel - a straightforward and solid app.
My recommendation would be to find a well-appointed PC (or better, build your own - or EVEN BETTER, have a DAW specialist build one for you) and put a decent interface in front of it that comes bundled with a strong app. The first kit that I have pointed folks to look into was the TASCAM FW-1082 (http://www.tascam.com/Products/fw1082.html), which comes with a lite version of Cubase that can do most scoring tasks. It's a bargain and the upgrade to the full version of Cubase is just a few hundred bucks more.
buzzripper
10-27-2005, 09:43 PM
Thanks everyone, this is awesome stuff.
So, aside from the good suggestions of supplying a reference QT/DVD, and if I'm not doing stems, all I'm really delivering is a set of WAV files with a start time for each? That's cool, I guess I just imagined there was more to it.
Now all I gotta do is get good at composing... don't they have software for that...?
http://www.northernsounds.com/forum/images/smilies/smile.gif
buzz
Scott Cairns
10-28-2005, 03:11 AM
You don't see too many of those anymore! Wasn't Fairlight an Australian company?
- Mike Greene
Hi Mike, as Paul mentioned, Fairlights were Australian. Actually invented in a basement in the suburb of Fairlight, not 10 miles from the studio I was in.
This guy is lucky, there's still fairlight techs up the road for maintenance and repairs. (my first question about running an aging fairlight) :)
---
Buzz, sorry for the hijack. As most have already mentioned, PC is completely viable for audio work. I run 5 now in my studio, I do about 90% games but also do tv and shortfilm occassionally.
Bruce mentioned Vegas, you could also try Soundforge, (kind of like the little brother), a veritable swiss-army knife for audio files. This will also give you every option you can think of for file conversion etc.
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