View Full Version : New FL Studio Tutorial
suspenlute
05-08-2007, 08:19 PM
I've updated my FL Studio tutorial and I think it can now be considered final.
Not that this is any reason for witholding your feedback however. ;)
New in Version 0.2
-bigger more visible screenshots
-discussion where pertinent of the differences between KP1 and KP2
-fixed some misstatements in the discussion of FX channels and how to edit events in the piano roll.
http://www.suspenlute.com/gpo_in_fl_studio
Enjoy.
-Chris
Garritan
05-09-2007, 01:28 AM
Chris,
This is terrific.
A most excellent, insightful and well-written tutorial. Excellent screenshots.
This is going to be of enormous benefit to FL Studio and GPO users.
Thank you so much for doing this. I hope you won't mind if I include this on our tutorials page.
My best,
Gary Garritan
suspenlute
05-09-2007, 08:58 AM
Don't mind at all. Thanks for looking.
-Chris
Tom Hopkins
05-09-2007, 05:16 PM
Chris,
Very nice. Clear text with nice screenshots. Thanks.
Tom
suspenlute
05-09-2007, 11:32 PM
Happy to be of service. :)
-Chris
LukeT
05-10-2007, 09:08 PM
I have been using FL for well over a year, and thanks to your tutorial I just finally figured out how to edit my events! Thank you so much!
-EDIT-
And one thing that's very useful that I figured out, if you have the slider on CC#1, right-click and select 'Link to Controller', you can then control the volume with your pitch-bend wheel. So your pitch-bend wheel will be just like a Mod Wheel, very useful if pitch-bend is all you have like myself.
suspenlute
05-24-2007, 12:58 AM
Just a note for Gary et. al., I'm revising this tutorial in light of some new things I've discovered and also the recent KP2 update, so consider this link "archival" until further notice.
And one thing that's very useful that I figured out, if you have the slider on CC#1, right-click and select 'Link to Controller', you can then control the volume with your pitch-bend wheel. So your pitch-bend wheel will be just like a Mod Wheel, very useful if pitch-bend is all you have like myself.
That does work but I was writing mostly for people like myself who have no reliable components for input except a mouse and ASCII keyboard. That type needs the most help! :D
-Chris
suspenlute
06-18-2007, 04:26 PM
Just bumping this up because it has now been updated as promised.
-Chris
BuddhaMaster
06-22-2007, 11:44 AM
Nice tutorial, though most of that infos are already contained in the GPO for FL tutorial on this website.
Very surprising to see your being able to edit events synchronized with the Piano Roll ! However, i cannot access that option !
Which version of FL studio do you use ?
Thats a feature i dont want not to miss.
Having 5.02... (yeh its old a bit)
suspenlute
06-22-2007, 02:13 PM
Nice tutorial, though most of that infos are already contained in the GPO for FL tutorial on this website.
Most... but not all. Muahaha )(~
Very surprising to see your being able to edit events synchronized with the Piano Roll ! However, i cannot access that option !
Which version of FL studio do you use ?
Thats a feature i dont want not to miss.
Having 5.02... (yeh its old a bit)
It works in v6.0.8 and presumable in v7 as well. If "Edit events in piano roll" doesn't appear in the context menu, you should still be able to use the old method of clicking "velocity" in the drop down menu and changing that item to a "pattern control."
-Chris
BuddhaMaster
06-23-2007, 06:30 PM
Most... but not all. Muahaha )(~
Why not ? As i remember it is explained how to set up a GPO instance, assigning them to midi outs and how to set up the knobs.
Ok that info about assigning each channel in one GPO instance to its own FX channel is also interesting, did not know that. (But its weird i never run into problems, since i always had 'mutliple outputs' activated.. :confused:)
But the really interesting point at your tutorial is that possibily to edit events inside piano roll... now i'am gonna look if that works you mentioned...
...
It works in v6.0.8 and presumable in v7 as well. If "Edit events in piano roll" doesn't appear in the context menu, you should still be able to use the old method of clicking "velocity" in the drop down menu and changing that item to a "pattern control." Dont know how to do that... How should it look like afterwards ?
I was always able to edit events synchronized inside piano-roll, but only for the standart 'velocity' that is pre-configured. (pitch/velocity & cut) Maybe you mean this, by "old method" ?
It would be more interesting to have the same for the MOD-wheel (epression, dynamic)
However, once it works ...what is the best method to avoid, "fading-in" the next note, when drawing a "fade-out" for the forward note ?
When the two notes are just a small bit overlayed, it should noticeable to hear. And thats not realistic !
Do i just have to drawn it as exact as possible, without "overlapping" or is there any tip/technique ?
(always had problems drawing this in FL - No comfortable task in FL with my mouse)
Sample Image !
http://img201.imageshack.us/img201/9720/dynamicoverlayji6.th.jpg (http://img201.imageshack.us/my.php?image=dynamicoverlayji6.jpg)
Smooth Legato ? Combining overlaying and having smooth fade outs at the same time - possible ?
..When i think about this ..i come to the point that a real player probably always has to end the forward note, before playing the next ...that gives a funny picture.. how can a violin player start the next when the other fades out )(~ ..probably thats the problem right ?
But nonetheless, seriously: It is a good trick to overlay notes a bit. It can sound very good..
suspenlute
06-23-2007, 07:28 PM
From the screenshot, it looks like you're trying to use the modwheel to manually fade out the notes.
To have that effect, you're probably better off using *very small* overlaps in the piano roll and more natural modwheel data, combined with a long sample length (for the fadeout) and low initial velocity (for the moderate "fading in" attack.)
Or if you were really going for synth pad-style crossfades, you should use multiple output channels so that one instrument or section can pick up before the other section has finished playing (this is sometimes done in real orchestras with certain kinds of modern music where the 1st and 2nd violins trade on reaaaaaally long chords that seem to flow into each other).
-Chris
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