I\'m not a sample developer, but I am a brass player, so I have to wonder: surely triple-tonguing is sampled? It\'s a lot closer to a \"basic\" technique (something we all learn in school and have to practice with some regularity) than some of the freaky string effects regularly included in orchestral libraries. (To say nothing of AO\'s hitting-the-tuba-mouthpiece [img]images/icons/wink.gif[/img] )
More generally, I wholeheartedly agree with the notion of putting together a \"standard library\" for testing samples. Say 5-10 pieces spread from the Baroque to Contemporary and chamber music to the scale of Mahler\'s 8th. Not only does it provide a good comparison, but whenever a new sample is developer it would have demos produced for \"free.\"
In fact, the idea seems so obvious that I\'m assuming there\'s a technical hangup -- I\'m very new to Giga if it isn\'t obvious, so while I\'m sure the process involves a lot more than slapping a MIDI into Cakewalk, I don\'t know how much tweaking goes into a normal demo.