I\'m looking to buy an orchestral set pretty soon - probably VSL Opus 1.
Just wondering about something. I notice that the VSL woodwinds don\'t include any \"massed\" samples - ie three flutes playing in unison, three oboes in unison etc.
For a while I was thinking this would be a limitation of the set that I would have to fill elsewhere, but then I happened to look at the patch list for the full VSL woodwind set, and noticed there are no massed sampled there either, despite the fact that the set is 60GB big.
Whereas there are massed brass sample even in Opus 1. The conclusion I draw is that the folks at VSL consider it necessary to have an actual massed sample to create a realistic brass unison, but not so for woodwind.
Do others agree with this? And if so, how do you go about creating woodwind unisons? Do you have separate tracks in your sequencer for flute 1, flute 2 and flute 3, say, and send them to separate Giga inputs, but with each input holding the same sample? Do you delay or detune them slightly differently to make it more realistic?
Not sure how EWQLSO or GPO handle this either - would be interested to know.
Thanks for any information or pointers.