Hi I recently looked at the Unity Session. I was skepticale about it at first as I am a Giga User.
Well I broke down and got it. This program is amazing. I can get up to 256 Voice Polyphony and it is not such a Hog on CPU and ram as people think, because it uses a combination of Ram/Disk Streaming. I just Imported Gigapiano, Malsmjo and to me the layers are accurate. Halion doesnt do the Job. The best thing is I am plugging it in direcly into my Mac.
Although Giga is a great Platform, being use to MAC, I am seriously seeing more benefits to this program. The programs has tons of feautures, but I still need to learn all this extra stuff.
This program is definately worth looking at on the MAC Platform, and 256 Polyphony is achieved without a Sweat on a MAC G4 Dual 450.
Just thought I would share dudes! It rocks! [img]images/icons/grin.gif[/img]
Sounds like a great deal for Mac users, although at the price of a dual G4 you could prolly buy two pcs and get 320 voices of poly and 128 midi channels... [img]images/icons/smile.gif[/img] I dunno. I\'m just very midi channel- and poly-hungry nowadays [img]images/icons/smile.gif[/img]
I think you should all know that what Unity refers to as a voice is actually a 2 stereo oscillator voice. Hence 1 Unity voice is the equivalent of 4 standard voices (256 voices are actually akin to 1024 voices on a \'normal\' system).
It is quite impressive but I wouldn\'t push Unity too much without a good computer.
Usually I have pretty thick orchestrations going and my max polyphony is set to 64 voices without ever running out of notes.
Unity has a lot of critics too citing a very steep learning curve and a difficult set-up process.
I really believe that a good music set-up should include both Unity and Giga for maximum power!
* Minimum 128MB RAM (256 or higher recommended)
* 400 MB free hard disk space (2GB recommended to install all content)
* 800x600 resolution monitor with
256(8 bit) or more colors
* G3 333 MHz or faster processor (G4 recommended)
* OS 8.6, 9.x, 10.1
I do not quite know exactly how this works, but I know that the new Unity Session for MAC does indeed stream from the disk as well as use the ram. Therefore splitting the work one should say. I wish a Giga guru like Kingidiot could get his hands on Unity and give us a real scoop on it. Havent imported GOS yet. I do not know about Maestro Tools, but on garritans Website it does state that other formats are available soon, but so far if all layers are accurate, then I would suspect just a straight Giga Import> Gary or Developer maybe give an answer on this?
Wow I also was surprised to hear that 256 = 1024 actual voices. Did not know that!
So far very usable, stable, accurate, no pops clicks. Best of all its all integrated within my Mac.
Actually I have a TiBook G4 400, I used to have Unity DS one on my old 604e [img]images/icons/smile.gif[/img] back when I was a Mac guy.
I\'ld love to check out Session. Is there a demo?
I found DS1 a little strange when I first used it, but one must remember that was before I really even understood sampling. [img]images/icons/smile.gif[/img]
I really say that giga is my first sampler. I toyed with an s760 when I borrowed it from a friend ot understand what it actually did.
I would figure that session is probably fantastic. What I remember of DS1 makes me think that they probably advanced very well.
I dont see anyone getting 1024 voices off of one system tho....definitely not off of one hard drive. Maybe a high count off of a SCSI, is the bus actually able to stream all this in? and then is the same bus going to output audio in seperate channels? Thats a lot of stress on the bus.
I dont study computer hardware stuff as much as I used to. So I\'m not sure if I\'m talking out of my *** anymore,...but....I tell ya, I still remember being amazed at the akai S5000...with that said, and knowing how cheap building a giga computer is.... I only worry about other features than poly count now.
an I\'m one of the unlucky ones... no major errors with giga.
There are a few particulars I wish were different in giga, but I\'m guessing htey\'ll nail those in the next version. The guys at Nemesys are working pretty hard at that.
Man I ant 3 gigs of memory jsut for samples! HAHAHA