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Topic: Ambient Noise & Release Samples

  1. #1

    Ambient Noise & Release Samples

    Ambient Noise:

    I applied a slight noise reduction,
    to allow the hiss to be equal to the background noises and then added a stereo spread to make it all jump out a bit more.

    Very cool stuff and amazingly useful.

    Release Samples:

    I, honestly, cannot hear the difference! I have
    *ripped* the samples into, Wavelab... I can see and hear them ... but they are just not there in Giga play.

    Am I missing a GPC# controller here?

    Thanks all.

    PS. King, your GRANDS are sooooo slick, buddy!!
    Why no GPC#2 attack control? [img]images/icons/rolleyes.gif[/img]

  2. #2

    Re: Ambient Noise & Release Samples

    AH HA!! Slow the down the attack (GPC #1) and now I hear the release samples.

    Sorry for using the forum has my own form of therapy!! LOL hahahaha [img]images/icons/smile.gif[/img]

    If ya think GOS can\'t go TENDER....Think again!!!

    Will post soon!

  3. #3

    Re: Ambient Noise & Release Samples

    Hey Francis, glad you dig them. I also did those Noise samples. Sorry about the \"hiss\". I actaully know what caused that but found it to ad a little bit to the overall character of the noise...Being that I suggest anyone throw it through reverb when using them.

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