Hi, I\'ve demoed the GPO library, and don\'t really know what to think. With the very little time I had with it, I didn\'t find it to be very musical or inspiring. Note that this is the first time I\'ve tried any orchestral samples, and am used to using my keyboard\'s MIDI synth instruments. Is this the norm for sampled instruments, or is GPO less musical than other libraries? With synths, I can go right at it and be inspired and be on my merry way. But I had a hard time getting much of any \"feeling\" out of GPO. Is this just my total lack of experience, or are there orchestral sample libraries that do things differently which are more catered to people who like easily-inspiring instruments? Or, if that\'s not the case, are there some orchestral synth sample libraries I could pick up? I\'m trying to go beyond the instruments on my keyboard so I can acheive high quality sound. The synths on my quite ****e keyboard get the job done in terms of notes, but I am so sick of them that I have to move to something new and more realistic, which is why I\'m considering using samples instead of kerboard MIDI synths.
In fact, maybe it would help you to know what kind of music I am trying to make. I want to make music like the kind found on Chrono Cross and Castlevania: Symphony of the Night, Chrono Trigger and Final Fantasy 3. Orchestral pop-music, I guess, mixed with all kinds of genres from gothic metal and indutrial to beautiful orchestral scores [img]images/icons/smile.gif[/img] Realism isn\'t top priority, but is important. The most important musical things for me is to evoke emotion and make soulful, powerful, and moving music. Realism is only something that helps that, and is not really a goal in itself per se.
In GPO, I found a LOT of the instrument samples to have widely varying volumes. Like, if you play one note on a violin, it will be of a certain volume, then if you play one note higher on the same violin, the sample will be way louder! That was a big reason I found GPO to be less than musical. Is this just a problem with the guy\'s set up? Or is it something else? Then there are samples that are just plain poorly played, and sound like they were played totally differently than the other samples of the same instrument and style. I figure these things would have been rerecorded during production because they stick out readily while being played. This also reduced musicality for me. Will there be updates to fix these things?
Another musicality issue is that there seemed to be very little attack on any of the an aweful lot of instruments. It this by design? When I play my synths, they seem to have an attack and fade that is just right for being easy to use and very musical. This does not seem to be the case on a lot of GPO instruments.
Another complaint (sorry) is the Piano included. Man, what a harsh sound! I have never heard a drier, grittier sound than the piano you sampled. Being from synth country, I\'m used to big and smooth and wet, but even the wet version seemed like a desert musically to me. Normally I can sit down at any piano and write a song, but I just couldn\'t find any inspriration at all to do so with GPO\'s piano sound. I dunno, I am fully convinced that I\'m full of it myself, because I don\'t understand how people think this stuff is so pretty. I mean sure, I\'d bet a thousand dollars that its all perfectly realistic, but that\'s only a small part of the picture for what I\'m trying to do. Some realism is great, but are instruments really this unmusical in real life? I mean, the problem really HAS to be me! I hear that it takes a while to get used to working with real samples, and that must be what I\'m experiencing here.
Also, if I do decide to go with GPO, I would guess I might need GOS Lite to go with it. Would that be a wise idea, or are the same violin samples present on both CDs? Would that be redundant?
Lastly, please no flames in my direction for not having much luck with GPO. Much of this is probably based on user-error and user-ignorance.