Going price rates for a new composer
I\'ve been recently asked by a client for pricing on projects I would be doing in the future. He was thinking of two types of pricing. One would be flat rate (1 min commercial jingle for example), and another would be a rate for something like a 20 minute epic game soundtrack. I\'m not sure if it\'s priced by the minute or by the second. Are there lots of factors that determine what I get paid also? For the flat rate, we were talking something like $400-$500 on the minute, but I\'m not sure if that\'s enough.
I basically want to get paid respectably and not get burned afterwards. I also would want to know what contracts I need to do. I would be doing projects like trailer scores, game soundtracks, and possibly commercials. The client is mainly a cg modeling and graphics company, but offers more services, like the music dept. that I\'m in. An outside company comes to them needing music, then my client turns to me, and I accept work and fee.
So what contracts would I need?
Anybody with real experience would be outstanding. This information is crucial to know, and would deeply appreciate anyone\'s contribution. Thanks.