
Originally Posted by
Markus S
Hi!
I have the following problem: how to create a good engine sound for a pc and ps2 game. The sound should be continuous and interactive. Like you accelerate and the sound goes up and louder, you are slowering down, the sound gets lower. You are starting the motor etc. I thought of looping a motor sound, the use progressive pitch shift or filters... but how can you do this in the engine...? What engine to use? But first of all... where to get good Motorsounds?:-D
Anybody has some ideas? Help would be greatly appreciated:-)
Best,
Markus.
Bookmarks