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Topic: Exploring Sampling Myths

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  1. #1
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    Exploring Sampling Myths

    I am writing an article about sampling myths and need your help.

    It's sometimes a tough job separating truth from fiction.

    If you're like me, you've heard a good many stories in this industry. A lot of them certainly seem true. But others ...

    What are some sampling and digital audio myths that could use debunking in your opinion? For instance, one myth is that one needs to spend a fortune to realize a decent orchestral sound, or that one needs a particular sampler or platform.

    There may be myths that are popular because "that's the way it's always been done" and now need re-examination.

    What is different now and what has changed?

    I would like to identify what some of these myths are. And also how would you debunk these myths and set the record straight?

    Thanks for your help.

    Gary Garritan

  2. #2

    Re: Exploring Sampling Myths

    Myth #1:

    You need 10,000 samples that take up 400 GB of hard drive space to make realistic songs.

    Myth #2:

    Physical modelling will never replace real samples.

  3. #3

    Re: Exploring Sampling Myths

    Biggest Myth: Everything will work perfectly right out of the box.

    #2: Everything is Plug & Play

    #3: Very little tweaking required.

    Can anyone tell I'm a Gigastudio owner?

    --Thank God for GPO!

  4. #4
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    Cool Re: Exploring Sampling Myths

    MYTH: That you don't have to be a musician to use samples.

    [my $0.02] KevinKauai

  5. #5

    Smile Re: Exploring Sampling Myths

    MYTH: Samplers cannot be as expressive as physical modelled instruments. --> Until now.

  6. #6

    Re: Exploring Sampling Myths

    MYTH: To Produce Like A Pro, You Need A Pro Tools Rig

    jeffn1
    For original progressive electronic rock influenced by J.S. Bach and (old) Rush, check out: www.soundclick.com/jeffreynaness.

  7. #7

    Re: Exploring Sampling Myths

    Great project Gary.

    A very interesting read would be:

    http://www.stanford.edu/dept/news/pr...07Arc4222.html

    More directly on topic there is an article from electronic musician.

    http://emusician.com/mag/emusic_debu...alaudio_myths/

  8. #8
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    Re: Exploring Sampling Myths

    Quote Originally Posted by Sepheritoh
    Great project Gary.

    A very interesting read would be:

    http://www.stanford.edu/dept/news/pr...07Arc4222.html

    More directly on topic there is an article from electronic musician.

    http://emusician.com/mag/emusic_debu...alaudio_myths/
    Good find Sepheritoh. Especially the "Hardware sounds better than software" myth in the Electronic Musician article. Not that long ago, I remember the raging debates that software would never be able to sound as good as hardware.

  9. #9

    Re: Exploring Sampling Myths

    I would start with the biggest myth of all: MORE IS BETTER. While this myth might be true in the beginning, there is allways a point where the oppsite becomes true. To constantly miss this point is one of the big problems of our time... This myth is what wall street, the weapon industrie and sample manufacturers have in common. And they are all wrong...

  10. #10

    Re: Exploring Sampling Myths

    A lot of people talk about some samplers sounding warmer than others and how a hardware AKAI sampler has a special (superior) sound compared to Halion or Kontakt because it's hardware.

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