Greetings everyone! I'm about to take my first steps into game audio and soundtrack work. I'm still working pro bono - which I really enjoy. It expands my skillset, lets me work on a variety of projects and with different working styles, etc.
Anyway, as I continue this work and post more demos on my portfolio page, I begin to wonder what is the best way for me to protect my work...
Do any of you in the industry have any feedback as to how I should license my songs and/or how to protect them from unauthorized use (to the degree that one can protect intellectual property these days)?
Any feedback is appreciated.