Sorry this is so long.....thanks for any that read and respond.
Up to this point i have only composed music for television and video media (past 2 years). I really want to move my career and enter (like most do) the video game industry. However i realize how hard it is.
Over the past 6months I have developed a relationship with a mobile phone game developer .......and this week the ceo confirmed that they want to use me on their next project. This project is being developed for a well known studio and is based on a movie that is coming out (by same studio) in feb. Up to this point they have done audio in house however desire to goto the next level and outsource it. They are a great group of people and I am excited they want me. Even though i wish to do "bigger platform" games i feel this would be a great start and a chance to meet others in the industry.
The project includes the following:
-Scoring and doing the sound design for the 1:30 animated full resolution trailer
-Developing the main theme for the game (1:00 ish)(which will latered be midi'fied for the mobile phone platform)(im just composing the music not the techy stuff)
-composing one other scene in the game (simple dance music theme) (30seconds)
question i have:
i have in front of me copies of the contract examples from Aaron Marks book Game Audio. Is this a good start?
up to this point i just license my work to tv networks (i never sell the copyright) and have very simple if any contracts with them. (i know i know)
today i agreed upon a total price for the project (over the phone) and said i would be sending a contract and would work out the details tomorrow. My price was well below what i would like to charge but i really want this gig. its about the pay i would get for a good commercial. but its not enough (I feel) for a complete buy out.
how should i handle this? i really want to do this but i also dont want to set a bad precedence. how did you handle your first game project?
they need to send a testing build on monday. so i need to start asap.
concerns i have:
this is the first time this company has outsourced the music. the ceo stated they want to have me work on the other mobile phone projects they have coming down the pipe, but this first project they have not budgeted for outsourcing the audio....but want to work with me on something and have agreed on a OK licensing type price....but they want a buyout (work for hire).
i dont want to scare them off with a huge price tag. I probably would do it for free.....because of the future work the company is doing....and theyre desire to have me work on future projects (or so they say ) and the connections this could lead to.
Is it ok for me to sell the copyright to them for much less than I would like to in hopes to get more stuff in the future?
Or should I sell them a special license? (saying I wont sell the music to any other game developer).