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Topic: Incorrect unity notes on GSEdit wave import ?

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  1. #1

    Incorrect unity notes on GSEdit wave import ?

    Anyone else have this problem: you import a batch of waves into GSEdit with unity notes in the filenames. GSEdit seems to make small semitone adjustments in the unity notes, like giving it a C#1 tag instead of C1, or F1 instead of E1.

    \"Filename overrides unity note\" is turned on, like it should in this case.

    There are no double notes.

    Anyone a clue? [img]images/icons/smile.gif[/img]

    Maarten

  2. #2
    Senior Member
    Join Date
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    Re: Incorrect unity notes on GSEdit wave import ?

    Originally posted by Maarten Spruijt:
    Anyone else have this problem: you import a batch of waves into GSEdit with unity notes in the filenames. GSEdit seems to make small semitone adjustments in the unity notes, like giving it a C#1 tag instead of C1, or F1 instead of E1.

    \"Filename overrides unity note\" is turned on, like it should in this case.

    There are no double notes.

    Anyone a clue? [img]images/icons/smile.gif[/img]

    Maarten
    <font size=\"2\" face=\"Verdana, Arial\">Yes, this happens to me all the time, despite the correct settings under preferences. I keep having to set unity note values manually. But I have no clue to offer.

  3. #3

    Re: Incorrect unity notes on GSEdit wave import ?

    Ok.

    I did some tests here and it the problem occurs totally random as far as I can see. If the problem is there and I simply reboot the editor, the problem may be gone. Or rebooting the computer... don\'t know what this means though...

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