I'd appreciate a review my understanding about the pros and cons of using KS (keyswitching) versus multiple channels for sound families.
As an example, consider Flute Solo, for which there are three GPO samples for Flute Solo Vibtrato, Flute Solo Non-Vibtrato, and Flute Solo Flutter. There is also a Flute Solo KS, which defines pitches for switching between the three flute solo sounds: vibrato, non-vibratro, and flutter.
Suppose that for an entire flute solo track, I intend to use only two of the three flute solo sounds, say, Vibrator and Non-Vibratro. Suppose also that I have a MIDI sequencer that supports multiple channels per track. (This second assumption assumes away the problem of having to have separate tracks per each distinct channels.) There are two ways I could prepare the flute track: (1) using KS and (2) using multiple channels.
Using KS has an advantage that I could record keyswitches in real-time at my MIDI keyboard, and instantly hear as I play the changes between flute sole vibrato and non-vibrato. If I compose or arrange by improvising, then this immediate real-time feedback has a real advantage.
However, since I'm only using two out of the three Flute Solo KS samples, I'm wasting memory and load-time to load the unused third Flute Solo Flutter sound. If in the same track I assigned the vibratro and non-vibtrator to distinct channels associated with slots in the GPO Player, then the Flute Solo Flutter sample would not be unnecessarily loaded.
Is my above analysis of the pros and cons of KS versus using multiple channels correct and fairly complete?
Also, do I understand correctly that every KS sound in GPO is made up of separate sounds that I could load individually if I wanted to so as an alternative?
Thanking in advance for your review,