I'm trying to understand why my obsolete Roland MC-80 and sound canvas can handle tons of polyphony but in Cubase I have to cut down on some of the instruments or it will sputter.
Did I just write a run on sentence?
Well kiss my lower left patunie if I did!
But seriously folks. What gives? I was always under the impression that this whole computer music environment was the answer to all our musical needs. I was flat on that assumption wasn't eye? (Yes, I spelled the word "eye") Look, when you assume something you make an ~~~ out of U and Me. Eye guess that's what I did all right. Yupper lipper the nipper in the butter! That's what I did alrighty mighty mouse!
Hey, what do you say we go down to the island and have ourselves a ferry ride over to Gary's place and limbo dance all night until we get rid of Lional Richie? All night long!
Sobe Green Tea with Honey as usual.
So, any insight as to the problem I have with poly-if-any? What gives here? Is it again a sound card issue that Audigy 2 SoundBlaster can't reproduce so much at one time? I have two instances of instruments and also Edirol instruments for saxes and it sputters like a vehicle with bad sparkplug wires! Tell me huh huh huh!
Just look at it this way... I know nothing! I see nothing! I hear nothing! Hogan!!
To be honest... Styxxx, I've understand NOT a simple word of this post... my english sin't perfect... and Your thoughts are so crazy sometimes
Well, when I load a file into cubase se and set up the instruments, upon playback the sound will sputter, skip, click, pop, and what have you. This seems to happen where there are one or more instruments playing together. I have to go in and cut down the polyphony of some of the bigger instruments like piano and full strings. I was wondering if this happens to most using whatever sound card or is it because the Audigy 2 lacks in buffer settings?
Is this clear or am I still not explaining it right?
Well, there's a lot of stuff to take into account. How dense is the percussion? How fast the tempo? Are there a lot of instruments playing at once? Have you tried reducing the polyphony of some of the instruments (this is very helpful on say the timpani or bass drum?) Using the test that was floating around here a while ago would be a good indication to how your performance fairs with most users.