It sure seems like I've seen this same position (at Gameloft) advertised several times over the last few years. I wonder if they just can't keep the position filled for some reason, or if they're growing so much that they keep adding more and more audio staff? If it's a case of them not being able to keep the same position filled, I wonder why that is?
Actually I'm the one hiring I'm the manager of everything sound related at Gameloft.
The position has been listed since last year, unfortunately it was a mistake and at that time the studio in NYC wasn't ready to welcome a composer/sound designer. Now it is, and with a number or original games created in this studio, we need someone in-house to compose music and make sound effects.