Elaborating on my previous thread, I have some more digital audio questions. A little theoretical maybe, but as a composer I hope to get a little more insight into what goes on in my sequencer as far as digital audio is concerned..
- When using a sampler/ROMpler with samples that were all recorded at say, 44.1 kHz and having your project sample rate set to say, 48 kHz, the audio is converted on the fly. Is this SRC done by the individual plugins' audio engines or by Cubase's audio engine? Will this affect the audio quality?
N.B. I've heard that Cubase SX's SRC is not the best and that e.g. Wavelab or r8brain pro offer better SRC..
- Would it be good practice to set your project sample rate to the same sample rate that the majority of samples in your project were recorded at (so there'll be less on-the-fly SRC going on)?
- When having different virtual instruments running with sample content recorded at say 44.1 and 48, I should never set my project sampling frequency to 44.1, but rather to 88.2 or 96 kHz, so no downsampling occurs, right?
- When working with 16 and 24 bit sample content, would it still be best to bounce to 32 bit float, since that's the bitrate Cubase processes at? Say you'll be applying some minor compression and eq to this audio later.. Or would 24 bit be just fine?
Let the madness commence (richard?)