Scarbee Bass, Sounds good but a lot of controller editing?
[I am inputing this info after playing with Scarbee bass and getting down and dirty in a small jazz, piano, bass and drums piece. I learned in a mix the bass sounds pretty darn good with just a few slaps here in there using the JP2 multi. SO the answer to my question and the topic of this post is: Scarbee does not need a lot of controller editing to sound great but the articulations are there if I want them!
So I don't need to use all the articulations unless I decide to do a bass solo they are there if I need them! The rest of this post was written earlier, before I created my demo so red it with a grain of salt. I jumped to conclusions before I spent enough time playing with this awesome bass!]
I recently installed and have been trying to learn how to efficiently use Scarbee Bass Slap 'n FIngered usaing Kontakt 2.
I narrowed down the instruments and multis and even figured out how to switch slap and finger on the fly using my sustain pedal as a foot pedal in Cubase, SX3.
The problem I am having is, I find it nearly impossible to effectively use the key swtiching articulations on the fly to get the authentic bass sound found in the Scarbee demos. I have been studying the Scarbee midi files and am overwhelmed at the number of articulations which need to be inputed in the editing window. Judging from the Scarbee midi demos, it seems necessary to inpuit a new keyswitch in between almost every single midi note - even during 16th and 32nd phrases!
I don't want to be spending half of my composing time tweaking a bass to get it to sound right with its articulations. Am I missing something or is that how it is with Scarbee? It sounds great and has potential but will I be better off learning how to play a real bass if it is going to take me just as much time, or even longer, to input articulations in snail edit mode!
Am I doing something wrong? Is this why Trilogy is so popular because you don't have to do all this tweaking? Do I need Trilogy instead?