Audio of the year - Gears of War Music of the year - Tomb Raider: Legend Sound design of the year - Gears of War Best interactive score - Need For Speed: Carbon Best original soundtrack album - Halo 2: Volume Two Best dialogue - 24 Best cinematic/cut-scene audio - Gears of War Best audio - other - Cartoon Networks Re-animated: Fit to be Pie'd Best original instrumental - “Titan” - ParaWorld Best original vocal - pop - "Dr. Kunkle's Funnkle Cake" - Thrillville Best original vocal - choral - "Baba Yetu" - Civilization IV Best use of licensed music - The Godfather
Best arrangement of a non-original score - The Godfather Most innovative use of audio - Guitar Hero II Best use of multi-channel surround in a game - Call of Duty 3 Best game audio article, publication or broadcast - "2006 GDC Audio Boot Camp" by Scott Selfon & others Rookie of the year
- Christopher Tin G.A.N.G. recognition award
- Audiokinetic - Wwise G.A.N.G. recognition award
- Gene Semel Lifetime achievement award - Koji Kondo Distinguished service award - Scott Gershin - David Murrant - Scott Selfon Student contest winners:
Sound Design - "Necromancing" - Vince Iannelli
Music Comp - "Anura" - JJ Lee
============= Of note to this NS BBS, Game Audio member Jamey Scott made the trip to the podium for an award no less than three times. Congratulations to Jamey for the awards he earned for his work on Gears of War.