Anybody know where the documentation is for this beast?
(Convolution, that is...)
It's broken....I've asked wherever I could to put pressure on NI to fix it. In the mean time there is a very convoluted workaround. Open the player as a standalone and load a impulse by dragging it into the conv window section. Save that as a multi. Then back to pluigin mode, load that multi BEFORE loading any additional sounds. That should work.
It really is a shame that something that could be so cool is just sitting there waiting for a coder to fix what is probably a syntax problem. Whoever does fix this will probably say" I fixed it in only 20 mins!" while we wait years for this to be resolved. Oh well.
Well it works in standalone on PC, but does not work as a VSTi in Finale 08. Though I did notice they fixed the display problem so you can actually SEE the whole conv. display area., but you still cannot drag and drop an impulse into the window as you can in the stand alone version. Is this a bug or is the Conv. IR available only in stand alone mode?
You can create the effect you want in the standalone mode, SAVE MULTI, and reload in the plugin mode. But it DOES work.