It is based on \"SAMPLES\" It should correspond with the Giga edit. You should be able to choose \"edit\" sample in the sample pool area. (right click on a sample) and it will open up that sample, loop and all, in sound fordge. (you have to set up sound fordge as you editor or choice in the edit menu\\preferences in Giga Editor. Once that is done, it should launch SF with that sample in it and see how the loop points are working.
I think it is a setting that will fix this. You have the option of not having the properties update when you import a sample. In the Editor, go to the Edit menu, and go to preferences. There are a couple check boxes in the lower right about updating region properties when editing or replacing samples. I can\'t remember offhand the situations where you would not want these checked but there is a reason for this to be an option instead of hard wired. So, see if experimenting with those helps in this.
incase ou do edits in a sample editor that changes the wave info data [img]images/icons/smile.gif[/img]
Forgot about that Dave. [img]images/icons/smile.gif[/img]
One thing that happened to me that was weird once was I replaced a bunch of files, but the loop was turned off, the loop info was there, but everything was turned off. Probably something I did, but not sure what it was.