In FL Studio 8, I cannot get Omnisphere to render properly when multiple instances are loaded. This is regardless of DFD settings (as far as I can tell), FL's multicore settings, etc. I'm on an XP machine (SP3) with 6gb of RAM, XP32, Q9450 processor. The rendered files from a multi-Omni instance project usually have lots of audio errors.. noise bursts, complete dropouts, panned square waves, and other bizzare issues. I have been working with someone in Spectrasonics tech support for weeks now but we have made no progress at all.
I'm hoping someone here on SOME system has encountered an issue like this... it's really frustrating not being able to render my projects that use more than one instance.