I\'ve a basic question about instrument editing. I want to use different samples from different existing instruments to make up a new instrument. What is the best way to accomplish that? Do I have to export all the samples first (I don\'t see that existing samples can be indiviaully located)?
I like Wavelab\'s autosplit alot. I used it alot for doing the GOS edits.
It allows you to create a list of names to export the split sections as.
or you can just split as the file with an increasing number.
There is software out there that will search an audio file for the note tuning and actually imbed it in the WAVE data. I\'m ot sure if Wavelab does this automatically, but I know it allows you to change it.
Anyhow, I like Autosplit much better than SForge\'s region split just because I know how to use it better I dunno if it would be different if I actually got to \"know\" the Sforge one
Really...I am an Idiot
[This message has been edited by KingIdiot (edited 02-03-2002).]
Ok, just out of curiousity, is it possible to combine the sounds of GIG files, layering them? So far I\'ve learned how to combine gig files into \"Mega-Gig\" files, and break apart larger files into smaller ones (as in the case of VOTA. 800 meg gig files when all I want is a quick \"AHHHHH\". )
Now what I\'m looking to do is to combine the actual sound files, ie a Giga-combi file. Say I wanted to add a sustained flute sound to a piano, or double up a french horn. Is there a way to do this with the editor?
- Load the files that you want to combine into GigaStudio.
- Make sequences/parts in your sequencer that drive the sounds in Giga from different tracks. You can adjust volume and offset (etc) per track.
- Let the sequencer play note after note.
- Capture the result in Giga to a wave, and finally chop this thing into individual little wave files that you can then import into the GigaEditor.
Lots of work... but the result maybe worthwhile.
(credit to King who recently explained this to me in another topic).
You can \"combine\" gigs without recording the wave files. You create layers each with its own sample, and then Trigger them alll withing one Gig Instrument at the same time.
Use the \"combine Gig\" feature in the Editor to do this.
There is a tutorial somewhere out on the net that explains this pretty well. The help file may explain it as well
The idea of recorrding waves is something I do when I want to save poly count. Layers will use multiple voices, and at times (expecially layering diffeent libraries to create one Trumpet sound) its not worth losing the polyphony count. Its really a Time saver and RAM saver in GIGA it takes up more HD space tho.
I\'ll even do multiple runs with different velocities for each instrument I\'m belnding and even delay/move around attacks. so i have alternate notes I can trigger via KeySwitch or Up/Down mapping (I\'ve just thought of another awesome idea...i love posting on this forum always gives me new ones).
Also another plus side of recordingwaves/Mixing libraries and building your owninstrument is you can record predetermined expresion curves.....add EQ....Reverb....Ambience....whatever and have it in a patch ready and waiting to go.
Where is that explanation? I spent a part of the weekend working on my first instrument experiment, but ended up with problems in the instrument editor. Something about regions not being defined or something. I don\'t remember the exact message.
Anyway, following the help file for using the Instrument Wizard didn\'t solve my problems, so I\'m hoping to find a better explanation.