So, I've been in past month working on building an optimum baroque string orchestra template using the GPO player string patches. I just finished setting the EQ(just a hi cut filter used sparingly on each instrument section), binaural panning positions, and reverb for the orchestra and now I'm ready to tackle a problem that's been bugging me for a while with the string instruments.
I've noticed that on every solo string instrument, the volume of one note will not be equal to the volume of another note on the same instrument when played at identical velocity and mod wheel settings. For instance, Violin 2 Player 1, when set at -2dB in the Aria Player (its default setting) outputs at -13dB when C3 is played at a velocity of 127 and mod wheel at 127. However, when C4 is played with the same patch using the same velocity and mod wheel settings, it outputs at -10dB. It seems like all the notes across the range of each solo string instrument have this problem with each note having its own unique output volume.
What I'm considering doing to solve this problem is to first find the loudest note on each instrument (the note that sounds the loudest compared to the other notes when played velocity 127 and mod wheel set to 127) and then applying a gain filter to the instrument track to make loudest note output at -6db (I'm considering -6db equal to a loud double forte). Then I would take every note on each instrument and determine how much I would have to adjust my sequencer's fader to make that note equal to -6dB and I'd save these specific adjustments to a spreadsheet that I'd refer to when writing data to automate the faders. Something like this: http://skitch.com/spock/b9cri/violin-adjustment-chart (note: when I typed this spreadsheet I had the gain filter set to +8.5 which would make each note at a velocity of 127 and mod wheel set to 127 when following the typed fader adjustments equal to about 0.0dB. I decided to switch to -6dB as double forte so these numbers on the spreadsheet will be adjusted in the final version).
What I'm wondering is if there's an easier and more efficient way that accomplishes the same thing? I mean, I'm willing to do it the way I just outlined but it is going to take a while to determine all these adjustments. And of course, when I'm determining these adjustments, I'd be doing it with all my reverb, panner, and EQ settings and other effects off in case you were wondering.