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Topic: 'Witching Hour Waltz'

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  1. #1

    'Witching Hour Waltz'

    Hi all,
    This is my latest piece of orchestral music. Haven't done a waltz yet, so was about time, and my aim for this was to inject a kind of Danny Elfman vibe into it. Hope you enjoy - it's a short piece.

    http://www.gamesofcthulhu.com/music/...Hour_Waltz.mp3

  2. #2

    Re: 'Witching Hour Waltz'

    "...Wiktor's a Jekyll-Hyde personality..." - Lycos Music
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    "...Wiktor's a Jekyll-Hyde personality..." - Lycos Music
    http://www.miserymadebeautiful.com

  3. #3

    Re: 'Witching Hour Waltz'

    While the melodies are enjoyable, I found the sequencing to be quite bad. It has a funny mushy sound to it, like the sound is underwater. I won't even pretend to know how to fix this, but I can point it out for you. Hope that it's of some use to you.

  4. #4

    Re: 'Witching Hour Waltz'

    @ Michael A. Wiktor
    Thanks Michael, I don't have any decent choir samples to use. Harp and glockenspiel are good ideas, I agree they are very common in Elfmans music.

    @Michael135 - Do you mean too much reverb?
    I'm not sure I'm hearing that muddy sound, though I have listened to it way too much. It's similar to the settings used on the other pieces I have here, but there is a bit more reverb to give it a deeper sound.

  5. #5

    Re: 'Witching Hour Waltz'

    Very nice -- and definitely Elfmanesque!

    As to the muddiness issue Michael135 reported, I listened to your piece on my Sennheiser HD280 Pro headphones and it sounded fine. Then I listened to it again over my Bose Companion 2 speakers, and I could hear the muddiness he was describing. I don't think this is a reverb issue, but maybe something that could be addressed through EQing your audio tracks in the mixing process. Unfortunately I don't have any suggestions to offer, but perhaps a forum member with some EQ experience could weigh in with a few.

    Steve
    If you'd like to hear a couple of pieces I might actually finish someday, please visit my virtual concert hall.

  6. #6

    Re: 'Witching Hour Waltz'

    Quote Originally Posted by Steve Johnson View Post
    Very nice -- and definitely Elfmanesque!

    As to the muddiness issue Michael135 reported, I listened to your piece on my Sennheiser HD280 Pro headphones and it sounded fine. Then I listened to it again over my Bose Companion 2 speakers, and I could hear the muddiness he was describing. I don't think this is a reverb issue, but maybe something that could be addressed through EQing your audio tracks in the mixing process. Unfortunately I don't have any suggestions to offer, but perhaps a forum member with some EQ experience could weigh in with a few.

    Steve
    Thanks Steve, really appreciated.

    Perhaps what is called for is a low pass filter, probably a high pass one too. I think the pizz strings could be leaving a muddy trail, particularly the cello/bass. I'm not very good at mixing yet.
    Regards
    Graham

  7. #7

    Re: 'Witching Hour Waltz'

    It probably wouldn't sound nearly as muddy to me if I had better headphones. It also might just be the samples them selves, as the strings seemed the worst offender. I also think there's just a touch too much reverb on, as well as some problems with orchestral spacing (brass could be moved back, winds should be closer). It might be that you're using bad reverb? What are you using? It didn't seem to mix with the samples that well. I think part of the problem is GPO's current tendency to just sound loud when you turn the mod wheal up for dynamics. It sounds very fake to my ears, and is something that I hope will be improved on in future libraries.
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  8. #8

    Re: 'Witching Hour Waltz'

    Hi Michael, I can't really comment because I'm just not hearing the problems mentioned. Tried it through a few headphones and different PC's now. I know it's my own piece, but as far as renders go I think its one of better renders I've done. but Steve confirmed it, so I'm not disregarding what you're saying.

    The instruments are spaced starting with closest - strings, winds, brass, percussion.

    The reverb is equal on all of them more or less, using the GPO reverb (which I know isn't the best you can get) But here's an odd thing, if you noticed this yourself, that when I don't use GPO reverb, the samples seem to lose much of their quality. Which I agree may need scaling back. Apart from the reverb, which I agree may be an issue, I think GPO sounds very good through the use of the mod wheel, and while its precieved as just being 'volume', I've not heard the East West library do any better on my friends library - in fact it sounds purely like volume increase in the EW library, but admittedly the base samples are really good in EW anyway.

  9. #9

    Re: 'Witching Hour Waltz'

    I liked it! I think I know what you're going for with the reverb. Elfman does get a certain airniess in his recordings. What are you using for reverb?
    In theory there is no difference between theory and practice, but in practice there is.

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  10. #10

    Re: 'Witching Hour Waltz'

    Quote Originally Posted by reberclark View Post
    I liked it! I think I know what you're going for with the reverb. Elfman does get a certain airniess in his recordings. What are you using for reverb?
    Hi - the reverb was the GPO one, concert hall 1 setting. I've reduced the reverb in an effort to find the problem thats being heard. The problem for me is that I'm not really hearing the issue, so that makes it difficult to trouble shoot.

    Here's the new less reverby version.

    http://www.gamesofcthulhu.com/music/Witching Hour Waltz_less_reverb.mp3

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