King: You rule.. thank you for ever mentioning SoundStage.. *drool* I just downloaded the trial, and I\'m blown away. I\'m sitting here with a track of an oboe playing, moving it around the orchestra stage, and hearing it reposition in my Sony MDRs realistically. Not to mention you can change the dimensions/shape of the room, mic types, etc.. wow. I don\'t really grasp the mic types though.. hypercard, supercard, bidirectional..hmm.
BTW, here is a comparison of NFX1 vs. SIR reverb.. I can\'t hear too much difference here:
I\'m probably using it wrong. [img]images/icons/grin.gif[/img] I\'m sure it has potential with the right settings though.. King has spoken positively of SoundStage before. Maybe he could toss his two cents in if he reads this.
you cant hear the difference between the SIR and NFX? I mean I know its not BLATENTLY obvious, but to me its obvious. I like the SIR one better
about Soundstage. Bruce tipped me off to it.
The way I use it, is set some high absorbtion and trapping rates, so I can get control of early reflections and basically get \"placement\" and then use a convolver or other reverb for the \"tail\" in reverbs.
I\'m thinking once the whole MIR stuff starts popping up (from multiple people) this will be my choice for most room simulations
If you\'re not hearing a difference between NFX and SIR, then you need to practice your listening or get better monitors. Even through the Radio Shack Minimus speakers connected to my business machine, I can hear quite a difference. The SIR version sounds much better to me.
The differences between reverbs are going to be subtle, but subtlety is what makes the difference between good and average.
The only reason I still use NFX is beucase its faster. If I want to use a direct X or a VST plugin effect I have to bounce down the track individualy. Import it. Try and sync it up (trial and error) which takes ages somtimes. - Argh, I really wish giga at least had offline bouncing... it would make things SO much easier.