I am making a kazoo gigasample which I\'ve sampled chromatically. My question is this: Gigastudio assumes that I want it to alter the pitches accordingly, so when I add a new WAV file, the pitch is altered from it\'s original one using it\'s own tuning - I assume this is based from middle C or some beginning pitch. I\'ve looked everywhere for the option to remove this, but I can\'t find it. How can I make it so GigaEdit won\'t question the pitches, so I can put my kazoo WAVs anywhere I want without worrying about Gigastudio bending the pitches as though I only had one sample?
Personally I would just name the .wav files like \"C2.wav, G#3.wav\" etc, and tell GS to guess where the unity note is based on file name. Check the preferences section. It also pays to have each folder named something like \"velocity 1\", \"velocity 2\", etc, then when you use the wizard you can make your complete instrument effortlessly. This may not have helped you but it\'s what I do. [img]images/icons/smile.gif[/img]
You can change this in the GSEdit settings. You can have GSEdit automatically search for pitch in the filename (for instance \"violin_ff_C#3.wav\") and let is assign the C#3 tag to the imported wave file so it can be automatically mapped with the Wizard.
The second automated option is to let GSEdit search for the pitch inside the wave file. It won\'t do a pitch detection, but it will search for a pitch tag written inside the file, like software as Wavelab can do.
Finally, you can also turn these automatic pitch functions of, and if you do all files will be assigned C3 I think.
There\'s also a \'pitch track\' checkbox in case properties for each region/subregion that you can uncheck after you\'ve assigned your region to the keyboard. Once you uncheck this you can set whatever pitch you want to the region/sample using the tuning functions.